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Skill Listings

Below is a basic list of skills that one can use for their character creation and customization.  You are not limited to the skills listed below if a skill you wish to apply is not here.

Basic information:
Skills that are bought are skills that you wish to be exceptionally good at. Everyone knows some basics, how to ride a horse, wave a knife around, cook a meal, start a fire. Those things are given. What skill spending is for is something you wish to actually be a part of your characters above par knowledge.

Example: You know how to ride a horse, this is the basic transportation system after all. but if you wanted to be exceptionally good at it, trick riding etc, you may wish to create a skill tier in it.

You can cook a basic meal, but if you wanted to say, be chef to an important person, you might want to create a skill tier.

While a basic list is being provided, you are not limited to just those skills.

Examples:

A channeler would primarily put into their OP since it is an expensive endeavor. However one might also add in diplomacy, da'es daemar or history.

A fighter would focus on their weapon skill, but perhaps put in tactics, and leadership.

Skill Lists:


Cooking
Archery
Swordsmanship
Diplomacy
Da'es Daemar
Knowledge skills (very broad could be about history, the chosen, etc)
Military Tactics
Trade skills (fierier, weaver, brewer, tailor, smith etc)
Navigation (the sailing kind)
Logic
Tracking
Slight of hand "magic tricks"
Stealth
Acrobatics (tumbling, balance etc)
Thievery (pick pocket, pick lock, run screaming like a little girl if caught)
Leadership (military and governance)